Thursday 19 January 2017

Sound

Sound!

Sound is such an important and fundamental part of a production, it can enrich the sensory experience of art. The reason behind why sound is used is generally so that the sensory experience can be increased for the viewer. When bringing sound and video both together this generally creates different emotions, for example classical music would give off a sad, scary emotion and feel etc. With emotion to the scene, and this is called parallel music. As well as the sound enhancing the overall footage, it can also do the complete opposite, by this I generally mean that wrong sounds that are used at certain points can create irony and jar the audience, which some directors would want, this tends to be known as contrapuntal music. 




Within the clip it shares intimidating, powerful music which is played to add a scary or just a pattern which fits with the footage in that particular scene. When watching how this is done where different sounds are being heard, this generally means that there is sound that the audience can hear, sounds that only the character within the film can hear. The two names to separate the two are diegetic and non-diegetic. Diegetic sound is generally what both the audience and the character can hear, it is sound that is within the story world. An example of this would be character dialogue. Non-diegetic is basically sound that the audience can hear, examples of this would be narrator voice, mood and music etc. 

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